Posted on Monday, August 17, 2020 - 2:57pm
Hey, everyone! We still exist!
Of course, it would be reasonable of you to think otherwise: It’s been nearly two years since our last post on here. Sorry about that! The truth is we’ve just been over here... doing our thing... making video games from the moderate comfort of our homes.
And we feel lucky to be able to say that! The world is a hugely different place than it was even a few months ago, as I'm sure you've noticed. We consider ourselves fortunate to still be doing what we’re doing. We wish we could show you just what it is we've been up to, but it's going to have to wait a little longer. Patience is a virtue, as they say.
In the meantime, we hope you’re all doing well and staying safe. Take care of yourselves and help the others in your life when you’re able. Get a reasonable amount of sleep, take some deep breaths throughout the day, and let yourself escape into a game, book, or movie when the world gets to be too much.
Stay tuned, friends! We’re so excited to show you what we’ve been working on!
Posted on Tuesday, October 30, 2018 - 4:11pm
Hey everyone! Long time, no blog post--forgive us!
As some of you social media enthusiasts may have already seen, we just announced our next game. And it’s no ordinary game, mind you: It’s Bubsy™: Paws on Fire!, our first-ever foray into the highly competitive world of bobcat-based video games. Wish us luck!
We’re not sure how we managed to keep this secret for so long, to be entirely truthful. We’ve been hard at work on the game for a little under a year now, and not once has the bobcat gotten out of the bobbag. It’s nothing short of a Halloween miracle, as far as we’re concerned.
You’re probably wondering just what kind of game Paws on Fire! is, not to mention how we got our paws on the Bubsy license in the first place. First question first: It’s an auto-runner at its core, but there’s a lot more to it than that. With four playable characters in total--each with their own unique moveset--there’s a little something for everyone in this game. More on that below.
As for the second question, it couldn’t have happened if not for our newfound friendship with the folks over at Accolade. They gave us the yarnball and told us to run with it, and that’s exactly what we’ve done. We think you’ll be really happy with the results!
Arriving in Q1 2019 on PS4, PC, and Nintendo Switch, Paws on Fire! Is going to be Bubsy’s biggest adventure yet. If you’re at all suspicious of this bold claim, this extensive list of features should put you at ease:
When I told my agent I wanted my next game to be my best yet, he reminded me I was no longer his client and had his number changed. Luckily the suc-... er, developers at Choice Provisions still agreed to partner up with me. It’s amazing what a couple of sharpened claws can get you in this world!
Choice Provisions Reacts…
After some productive meetings and even more productive face scratches we agreed to work with Bubsy on creating an auto-runner worthy of his stature. And when that was done we scrapped it and made a good game instead.
Oh, and Happy almost Halloween! Do the right thing and give out full-size candy bars this year.
P.S. - Check back soon for some exciting news about Runner3!
Posted on Wednesday, May 30, 2018 - 2:16pm
Don't let its goofy nature fool you: We worked incredibly hard on this game. It was our mission from day one to create a game worthy of being called a sequel to BIT.TRIP RUNNER and Runner2. We're biased when we say this, but we feel we've accomplished that with Runner3. We hope you feel the same!
Some of you might be wondering what's next for us now that the game is out. A trip to Disneyland? Binge-watching all the shows we missed while we were working on the game? No such thing! We're already hard at work on post-launch support, such as issuing patches with bug fixes and having heated roundtable discussions of whether or not to release more content for the game.
If you have any suggestions to that end (or bugs to report!), feel free to email us at firstname.lastname@example.org.
Thank you for reading!